This is a catch-all page for all the stuff that I do that don't seem to fit anywhere else.
An essay I wrote in highschool.. some people have asked for it. English translation of the original, naturally.
Rant on all these newbie MMORPG projects.
One hobby project of mine - to enable some old DOS games (and demos) under windows.
I decided to clean my keyboard after my coworkers threatened to call the health officials.
A rather comprehensive 8051 emulator project.
I wrote a set of "rules", following which you can ensure success at a Ludum Dare 48h game design contest (or at least improve your chances). Most of these rules are pretty good for any kind of crunch project.
Hardware project; stalled after I made the first board which didn't work, and suddenly had much better things to do. Still, has some nice pictures and AVR source code.
Simple GIF animation paint program project.
Some ideas on how to make magic feel a bit more like magic in computer games..
A theory on how the visual and physical worlds in games are linked, or often, how they aren't.
Description of the algorithms I've used for rgb->text mode graphics conversion, and what kind of research has gone into them.
Some pretty pictures and description of how we've rigged fans and fog generator in our vivarium to make it comfy for my wife's orchids.
Collection of all the weird search terms that have found their way to my site.
Images and memories of my time in Israel, working for 3Dion.
My article from Game Developer Magazine, detailing how I ported Death Rally to modern systems.
The #1 rule for IRC conversations. Or conversations in general.
A "behind the scenes" look at the tAAt 2013 new year's demo.
A "behind the scenes" look at the TMDC15 winner demo.