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Sol on Immediate Mode GUIs (IMGUI)

Appendix A - Further Reading

The first time I heard about IMGUIs was when Jetro Lauha mentioned them to me at some point. I didn't quite grasp what the idea was at the time.

Next, there was an article in the Game Developer magazine (September 2005, Volume 12, Number 8, Pages 34-36), but that made things even more confusing, as the article didn't simply say what IMGUIs are supposed to be.

Then I stumbled upon the original video lecture on IMGUIs on the Molly Rocket site, and I think I can say that I finally got it.

A locally mirrored copy of the original IMGUI lecture is available should the original not be available - imgui.avi - it's about 60 megs, so be gentle.

I used IMGUI in some form in Boom! Boom! Driller!.

The Molly Rocket site has a forum about IMGUI.

For more tutorials on SDL, go to Sol's SDL graphics / game programming tutorial.

Problems? Ideas? Try the forums.

Any comments etc. can be emailed to me.

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