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I've designed and written several games as a hobby.. most of them are available here.

I generally post my games under my Ass Hat Designs label. AHD isn't a company as such, just my "game label" of sorts. Kind of like I release most of my demos under the 'Trauma' group label.

Partycle Popper
I wrote this game for the 10th Ludum Dare 48h game design contest. This is a post-contest 'fixed' version, but it's pretty close to what I came up with during the contest.
>> Read the post mortem This window Popup
>> Download Win32

Boom Boom Driller!
Perform various mining operations using explosive drills along with some of the best indie music available today!
Featuring full songs from ANEMO, RiPPED, Jake Niemi and United By Sound!
>> Download Win32

Cameleon98
A game I coded for the Disccover'98 game coding/design compo in Finland. Read the reviews and download the game!
>> Read reviews This window Popup
>> Download win32
>> Download Atari ST

My first text adventure
I coded a text adventure with turbo pascal 3 on CP/M before getting a PC.. and I'm talking about a real text adventure with parser and stuff. It was very short and did not understand many commands (10 or so). I wanted to port it to PC, but the disks were destroyed long ago.. so I recoded it from my memory in Inform. You need a z-code intepreter such as Frotz, WinFrotz or Zip to play the game - you can find those from ftp.gmd.de (or, if you're in Finland, preferably its mirror on ftp.funet.fi) under if-archive and infocom intepreters. Or you can play it online if you have a java-enabled browser.
>> Download Play with ZPlet

Orbital Sniper (My first Ludum Dare 48h game contest entry)
I wrote a game called 'Orbital Sniper' in the Ludum Dare 48 hour game programming contest. Here's also the post mortem analysis on the project.
>> Read the post mortem This window Popup
>> Download the game (win32 version) (also contains sources)
>> Download the game (Mac os X version)
>> Download the game (Tapwave Zodiac version)
>> Download the game (GameParkHolding GP2X version) (sources)

Tekram-S (My entry for the 4th Ludum Dare 48h game design contest)
I wrote a game called 'Tekram-S' in the 4th Ludum Dare 48 hour game programming contest. Here's also the post mortem analysis on the project.
>> Read the post mortem This window Popup
>> Download the game (also contains sources and timelog)

..and the sky full of stars (My entry for the 8th Ludum Dare 48h game design contest)
I wrote a game called '..and the sky full of stars' in the 8th Ludum Dare 48 hour game programming contest. Here's also the post mortem analysis on the project.
>> Read the post mortem This window Popup
>> Download the game (also contains sources and timelog)

Project 'Swarm'
I've spent some of my free time building a 2d space shooter game engine. I figured I might as well create a page for it, since it seems to be getting somewhere. That was a mistake - the project stalled soon after. =)
>> This window Popup

'Omena'
A basic math learning program. It throws simple calculus at you (like 2+3) and you have to be fast enough with the correct answer to go on. Built as a school project.
>> Download Win32 version
>> Download Mac os X version



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